Yale University - Cardiac Exam

The Yale Cardiac Exam VR project was created in partnership with 2U and Yale School of Medicine to simulate a realistic cardiac examination training for medical students. This was to improve process retention and diagnostic confidence by allowing students to repeat physical exam process in VR.

Yale University - Cardiac Exam

The Yale Cardiac Exam VR project was created in partnership with 2U and Yale School of Medicine to simulate a realistic cardiac examination training for medical students. This was to improve process retention and diagnostic confidence by allowing students to repeat physical exam process in VR.

Yale University - Cardiac Exam

The Yale Cardiac Exam VR project was created in partnership with 2U and Yale School of Medicine to simulate a realistic cardiac examination training for medical students. This was to improve process retention and diagnostic confidence by allowing students to repeat physical exam process in VR.

client

Yale University

My Role

Visual Designer

Target Hardware

Meta Quest 2

Date

Jul 2022 - Oct 2023

client

Yale University

My Role

Visual Designer

Target Hardware

Meta Quest 2

Date

Jul 2022 - Oct 2023

client

Yale University

My Role

Visual Designer

Target Hardware

Meta Quest 2

Date

Jul 2022 - Oct 2023

Contributions

Environment Design & Spatial Planning

  • Co-led the digital vortex room concept to emphasise the potential of the experience (This course was a small part of larger module expansion to aid in funding from investors)

Visual Communication & Direction

  • Produced concept art and mood boards to communicate visual direction and assist in client buy in

  • Supported stakeholder presentations by creating compelling visual material

User flow & Storyboarding

  • Created storyboards outlined entire cardiac exam flow

  • mapped interaction flow and sequences for team alignment

UI/UX Systems

  • Collaborated with designer on UX planning, especially regarding interface flow and interaction accessibility

  • Developed visual design and implemented in Unity

Problem
  • Medical students have limited access to in-person training material

  • VR enabled students to familiarise themselves with physical exams that can be repeated and changed using a number of different patient use cases

Challenges

  • highly accurate hand placement for palpation and auscultation, tactile haptic feedback for nuanced heart rhythms and intuitive exam flow (e.g. talking to the patient and capturing results)

Solution

Delivered an application with all requested features such as:

  • Scoring logic

  • learn, practice and assessment modes

  • Multiplayer logic

Key Features

  • Gesture based examination flow for increased realism

  • Responsive stethoscope placement logic using sound and haptics

  • Augmentation of symptom checking using subtle visual effects and UI markers

  • VO narrative and tooltip guidance

outcome
  • VR training simulation with increased clinical realism

  • Students reported improved confidence in cardiac exam flow and increased recall of heart sound locations