
Contributions
System Design and Strategy
Defined structure for modular, prefab-based toolkit in Unity
Established naming conventions and prefab structures to ensure dev useability
UX Guidance & UI Style Guidelines
Created the in-depth UI document outlining VR common pitfalls and and best practices
Identified issues of UI implementation in current Studios projects
Visual Design Systems
Implemented Figma design system for VR UI package, that covered component design and layout, colour palettes, iconography and informed prefab component configuration
Composed UI style guidelines that outlined the core design for Immerse UI and provided a blueprint for visual rules and functionality for internal and external teams
Provided design consultations to ensure consistent implementation of new components
Worked closely with developers to improve prefab component and theming system implementation and useability in Unity
Asset Creation
Created optimised sprites for use in prefabs, set up prefabs, developed reflection for glass effect,
Problem
Each project required bespoke UI elements and interaction logic, which led to duplicated effort, inconsistence design and UX
VR introduces new challenges: conventional UI/UX design don’t utilise the unique VR capabilities
Hand and laser pointer interactions needed clarity or flexibility
Key Constraints
Optimised assets for use on mobile headsets, serve a range of industries and user types, visual clarity at distances, easy customisation of theme or branded UI, inconsistency in button placement, hand positions
Solution
We created a robust prefab-based UI system with features such as:
Tooltips with a range of placement options and features
3D button types with states and animations: buttons, scrollbars, sliders, switches, toggles
Built in animation layers for windows and pop menus
Customisable windows layouts that featured multiple pages and NPC interactions
Components that scaled with the height of the user
Navigation panel that sat outside the window to utilise 3D space
Glass and parallax effects highlight immerse spaces
outcome
The final SDK UI & Interaction Package has been implemented across multiple projects for industries ranging from healthcare, oil & gas, pharmaceutical and logistics. It drastically reduced development time, successfully elevated menu interactions across all apps, streamlined design processes and bought cohesion to overall brand experience.